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Clique

 This version was updated in 30 November 2011. Supports: 4.3

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Clique is a simple GUI that lets you assign click-casting for any number of unit frames. Click casting allows you to define the behavior the game takes when you click on a frame. This can be casting spells, running a macro, using an item, or something as simple as changing targets or assisting a unit.

To begin with Clique, simply open your spellbook, and click the new tab that exists there. This is the Clique configuration tab, and you can open it anytime you are not in combat to configure your clicks.

cliqueClique spellbook

 

 

 

 

 

 

 

 

 

Binding a spell

Binding a spell is just a matter of finding the spell in your spellbook, putting your mouse over it, and performing the binding you would like to add. For example, if you'd like to set 'Regrowth' to activate on 'Shift-LeftButton', then you just find that spell in your spellbook and then Shift-LeftClick on it. You can also bind keyboard combinations, so you could do the same with Shift-R if you'd like.

Keep in mind when you are setting your bindings that they will override any bindings that are already set on the frame, for example the default bindings to 'Target unit' and 'Show unit menu'. You can override these bindings if you would like, but you should then set a new different combination that will activate the original functions

Binding the 'Target unit' or 'Show unit menu' actions

If you've rebound or lose these default bindings, you can re-bind them using the 'Bind other' button in the Clique configuration. Click on the button, and choose the correct action and you will be presented with a dialog box that allows you to set the binding for that action. Simply choose a new key combination, and you will be able to target units and open your menu again.

Binding a macro

Binding a macro can also be found on the 'Bind other' button. You'll be given a new window with instructions and suggestions about writing your macros, but other than that the process should seem very similar.

Managing click-sets

Each binding can belong to a number of binding-sets. These sets determine when the binding is active. The built-in binding-sets are as follows:

  • default - This set is always active on registered unit frames, unless overridden by another binding-set.
  • ooc - This set is only active when you are out of combat. Once you begin fighting, these bindings will no longer be active.
  • friend - This set is only active when you are activating a binding on a friendly unit, i.e. one you can assist.
  • enemy - This set is only active when you are activating a binding on an enemy unit, i.e. one you can attack.
  • hovercast - These bindings will be available whenever you are over a unit frame, or a unit in the 3D world.
  • global - These bindings will be always available. They do not specify a target for the action, so if the action requires a target, you must specify it after performing the binding.

Clique and dual talent specs
In addition Clique allows you to set up different profiles, and can automatically switch between them when your character changes talent groups. In order to set this up, click the 'Options' button, or navigate to the Clique options section of the Interface Options menu. Here you can create new profiles and change your options to activate different profiles depending on talent spec.